A technique for
transferring data such that it can be processed as a steady
and continuous stream. With streaming, the client browser or
plug-in can start displaying the data before the entire file
has been transmitted.
For streaming to work, the
client side receiving the data must be able to collect the
data and send it as a steady stream to the application that is
processing the data and converting it to sound or pictures.
This means that if the streaming client receives the data more
quickly than required, it needs to save the excess data in a
buffer. If the data doesn't come quickly enough, however, the
presentation of the data will not be smooth.
|